betrayal at krondor walkthrough maps

In the top-right corner of the cave you will find the Geomancer Stones in a chest. The Naphtha Mines (Chapter 4) Defeat them and take the Eliaem's Heart from the body of the spellcaster. Travel north toward Sarth and speak to Brother Marc just outside. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Turn the dials so that they read DIE and the box will open. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Inside you will see a note from Squire Phillip who has taken the device. Poison the rations inside with some Coltari poison. You will find Pug in a house southeast of the ruins by the coast. Click on the house after the battle to speak to Mitchel Waylander. You need to have a virtue key to get it. Leave the sewers and Krondor. Continue along the road to the east and you will come across a house. Go to Loriel, find Keifer the Gem Master and talk about the ruby with him ( he sold it to Isaac ). Take into account that each skill point (the whole numbers shown in the characters' sheets) is comprised of 256 experience points each, and that reading a book again gains only 100 minus the current skill level experience points when, and only when, you are lucky with the percentage roll corresponding to that book. This walkthrough for Betrayal At Krondor [PC] has been posted at 11 Feb 2010 by althegamer and is called "FAQ/Walkthrough". In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Go to Eggley to the west and use Nivek's key to unlock the shop. Travel north past Romney and through Prank's Stone. The exit to the mines is in the northwest corner of the mines. He will release the barrier surrounding Pug. Eventually you will see a pass to the east. Return to Craig and give him the trap. You will see a burial cloth and a shovel. He will recommend that you talk to Abuk to learn more about the spyglass. Chapter 7 - The Long Ride Squire Phillip will appear and give you the Waani device. Chapter 7 - The Long Ride Confront him with the message you found in the chest and he will admit his dislike of Navon. Take the maps from inside. Continue all the way to the west to find the chest Moraeulf was talking about. Head east through Darkmoor and Maloc's Cross. He will give you the ruby and in return you will sharpen his sword for him. Visit Craig the logger in the south end of Dimwood. (Your defense will go up by more if you emphasize it.) He will ask you to retrieve one of his IronJaw traps from the area. Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. Their defense will go up by 25. He will reward you with 300 gold and a virtue key. Return to Duke Martin and he will express concerns about what the enemy is planning. If you have a Glazer's Guild Seal from Max Feeber's barn you will be allowed to pass. The magical barrier will be gone now that the six are dead. Speak to Beyla the high priestess and you will be healed. Go south into the dead end and walk through the illusionary mountains to the west. When you leave the mine you will be in the dwarf town of Caldara. Stay on the east side of the river and go north. Return to Irmelyn in Armengar to claim a 200 gold reward. You can find Isaac behind a big hill north of Hawk's Hollow. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Return to Duke Martin and he will tell you to return to Northwarden. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. McCannur Ban Dok will tell you the current situation in the forest. Take all of them because you will need them to get out. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Visit the docks and the Mist Devil will sail you to the Isle of Eortis. Follow the river north through Sloop to Romney. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. At the overhead map screen, press and hold Alt-Right Shift-~ (tilde) for a few seconds. He will give you the ruby and in return you will sharpen his sword for him. Leave the cave and return to Navon in Kenting Rush. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. You will be allowed to pass but will have to fight enemies on the other side of the pass. Visit Craig the logger in the south end of Dimwood. Return to Irmelyn in Armengar to claim a 200 gold reward. To the northwest you will find the passage to the lower levels. He will release the barrier surrounding Pug. If you don't have any, you can buy some in the shop in town. Go through the door in the north wall and keep following the passage. Continue west and see the ruins of Cavall Keep. The upper level exit is in the southwest corner of the level. Go south at the first two forks and keep going down the passage. Continue north and speak to the gods of Timirianya through the pillars. The Stolen Ruby (Chapter 1) Cast Strength Drain on the Wind Elementals to defeat them. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Your way will be blocked by one of Steelsoul's men, however. It will be a difficult battle. You must make it to the far side of the screen without walking between any orbs of the same color. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Take one of them with you. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. The magical barrier will be gone now that the six are dead. Your way will be blocked by soldiers before the bridge, though. Go west from there and speak to the farmer in his house. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Inside a woman will ask you to help her with her stable door. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. He will tell you where the rift machine is located and how to destroy it. Venutrier of Lan will capture you and throw you into the mines. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. The note mentions someone from Cavall Keep. Chapter 6 - Betrayal This staff will allow Owyn to cast magic again. Once you get into the cheat mode (accessable only from the tactical map), by holding down ALT, RIGHT SHIFT and the ~ Key for about a second, you'll "find" a moredhal (sp?) Go southeast and you will eventually find Duke Martin. Return to Romney and report your success to the Duke. He will give you the ruby and in return you will sharpen his sword for him. Soon your party members will become sick. In a corridor to the northwest you will find Obkhar. Just before you reach Silden, some rogues will throw some diseased mulch at you and attack you. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Defeat the enemies and take the Idol of Lassur from the trapped chest. Northeast you will find another trio of houses. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. She will talk to you about her two suitors; Navon in particular. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. You will begin the final chapter in the caverns below Sethanon. Look inside the house to the northwest to find a message left by Pug. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. Decline his offer. Go southeast and you will eventually find Duke Martin. Your way will be blocked by soldiers before the bridge, though. You will see a burial cloth and a shovel. In the top-right corner of the cave you will find the Geomancer Stones in a chest. Venutrier of Lan will capture you and throw you into the mines. The upper level exit is in the southwest corner of the level. Take the maps from inside. The magical barrier will be gone now that the six are dead. The exit to the mines is in the northwest corner of the mines. She will give you a Tuning Fork among other things. Go to Loriel to the west and speak with Keifen Alescook. Visit Craig the logger in the south end of Dimwood. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Chapter 9 - Mad Gods Rage He will tell you where the rift machine is located and how to destroy it. Return to Dhatsavan's column in the ruins with the Cup. Use the two remaining Vapor Masks to jump into the river and escape the mines. Go to Loriel to the west and speak with Keifen Alescook. He will release the barrier surrounding Pug. The Stolen Ruby (Chapter 1) To the west you will find 3 Vapor Masks. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. To the northeast you will find three pantathians who are causing the energy drain. Head north. You can find spoiled rations in the inn in Silden. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Use the password 'VICTORY' to open it. Inside the ruins you find a door that unlocks with the Key of Lineages. Go back east toward Silden and behind a large hill you will find three moredhel boxes. Return to the bridge and give the soldiers the password. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Just through that you will find Calin. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. He will ask you to retrieve one of his IronJaw traps from the area. You have two options. Take all of them because you will need them to get out. On the far west side of the mine you will find the Brak Nurr. Go east from his house and cross the bridge. Continue east past Highcastle. He will tell you what he knows about the rift machine. The man there will tell you about the substance that was put in the ale that makes men keep drinking until they are drunk. If you go to the barracks, you will be told about a stolen ruby. Cast Strength Drain on the Wind Elementals to defeat them. Return to Romney and report your success to the Duke. Venutrier of Lan will capture you and throw you into the mines. He will also give you the book 'Chapel's Rmur n Whepuns'. It will be a difficult battle. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. He will not tell you anything until you become protectors of the faith. She will talk to you about her two suitors; Navon in particular. Return to Dhatsavan's column in the ruins with the Cup. He will reward you with a Ring of the Golden Way. System Location; DOS <path-to-game>\GAMES\ He will release the barrier surrounding Pug. Follow the east side of the river north. Off to the west, near Sethanon, you will meet Nia in the Six Toe Tavern who will ask for your help. Betrayal at Krondor ta.. Open the door in the east wall with a Guildis Thorn. Betrayal at Krondor Part 29 - Chapter II 578 views Dec 10, 2019 Nooo, the band is splitting up! She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. The upper level exit is in the southwest corner of the level. To the northeast you will find three pantathians who are causing the energy drain. You will find the moredhel near a house south of Decamp on the Teeth. Continue south and Squire Philip will approach. When you leave the mine you will be in the dwarf town of Caldara. Take the maps from inside. Continue all the way to the west to find the chest Moraeulf was talking about. Enter Silden and speak to the innkeeper. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. You can find spoiled rations in the inn in Silden. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Speak to Brother Marc in a field just past Sarth. Go north to the Temple of Kahooli and ask the lector for the identity of the leader of the Nighthawks. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. (Your defense will go up by more if you emphasize it.) Pick up the map of Timirianya in one of the houses. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. You must make it to the far side of the screen without walking between any orbs of the same color. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. Your way will be blocked by one of Steelsoul's men, however. Northeast you will find another trio of houses. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Return to Craig and give him the trap. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Leave the cave and return to Navon in Kenting Rush. You will find a password in a chest at the end. Sadly Patrus will die in the destruction of the Rift Machine. (Your defense will go up by more if you emphasize it.) He will not tell you anything until you become protectors of the faith. The upper level exit is in the southwest corner of the level. Enter Dhatsavan's temple near the center of the island by the waterfall. You can find Isaac behind a big hill north of Hawk's Hollow. Go south to Silden and speak to Joftaz in the Inn. You will find Pug in a house southeast of the ruins by the coast. You can buy some in the shop in Northwarden if you have none. Go back east toward Silden and behind a large hill you will find three moredhel boxes. Their defense will go up by 25. Chapter 9 - Mad Gods Rage Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Give the Idol to Kat on the upper level and she will give you some information. Defeat the enemies and take the Idol of Lassur from the trapped chest. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. In the southeast corner of the area you will find two IronJaw traps in a chest. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Betrayal at Krondor - Guide and Walkthrough PC Log in to add games to your lists Notify me about new: Guides Cheats Reviews Questions News Board Topics Board Messages Add this game to my:. Restock your provisions from the items inside the house. Speak to the Prelate east of the temple to learn more about the order. Take the maps from inside. Stay on the east side of the river and go north. Betrayal at Krondor. Finn will appear and will escort you to Prince Arutha. Go south at the first two forks and keep going down the passage. You will begin this chapter in the sewers below Krondor. Return to Craig and give him the trap. She will talk to you about her two suitors; Navon in particular. Behind it you will see a chess board that is missing a knight piece. James will have to take command of the battle. He will ask you to retrieve one of his IronJaw traps from the area. Continue east to the town of Lyton. Return to Irmelyn in Armengar to claim a 200 gold reward. Continue south past several enemies and enter the city of Krondor. Soon your party members will become sick. Continue east to the town of Lyton. Return to the first room and open the south door with the Interdictor Key. In Maloc's Cross you can learn about Lysle Rigger who is hiding in the barn in Darkmoor. Inside you will see a note from Squire Phillip who has taken the device. Chapter 4 - Marked for Death Some ambushes are triggered off road as well.. Go southwest past Harlech and Armengar to the Inclindel Pass. Continue north and speak to the gods of Timirianya through the pillars. He will give you the ruby and in return you will sharpen his sword for him. Continue through the pass into the northlands Continue through Lyton to Silden. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Owyn will join your party before you leave. Enter Romney and go the Black Sheep Tavern. Take one because you will need it later. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. You will find Pug in a house southeast of the ruins by the coast. Behind the house is a chest containing a spell, some gold, and a Rapier with a #3 Bless type. Locklear will remove Gorath's chains and they will force Owyn to come with them so that he doesn't talk. Go south to Silden and speak to Joftaz in the Inn. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. This staff will allow Owyn to cast magic again. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Chapter 3 - The Spyglass and the Spider Return to Duke Martin and he will express concerns about what the enemy is planning. Go back west and then south from Highcastle. Enter Dhatsavan's temple near the center of the island by the waterfall. Return to Duke Martin and he will tell you to return to Northwarden. Gorath suddenly shouts as a assassin jumps into the camp. Go due north and attack the goblins surrounding the house. He will release the barrier surrounding Pug. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Visit Craig the logger in the south end of Dimwood. You will find stairs leading down to the lower level in a room on the west side of the level.

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betrayal at krondor walkthrough maps