How effective is strategic bombing? : r/hoi4 - reddit Same goes for AA. Mission efficiency in a strategic region is shown in the strategic air view window, that is shown if you click a strategic region in the strategic air map mode. Naval bombers en masse are ridiculous. The 'max Speed' is just the base speed of a division; when travelling, this number is typically lower due to various modifiers. Are tactical bombers worth it hoi4? If your target is beyond CAS range, then you can have 10K CAS and theyre useless. Are signal company and recon company worth it? Wings of 500 bomb the shit out of any zone. Choose tactical bombers to carry out close air support missions, instead of CAS, and use heavy fighters because of their longer range. Wings with this mission will participate in land combat throughout the strategic region. Bomb their airbases until they've no room to fly from. When you have, it becomes an unending nightmare where you haven't enough military factories left to build enough planes to stop the bombing, or enough civilian factories left to repair them. Well, the main problem isn't that they're bad at what they do, but that you rarely need them. If yes, then what's the point in picking the day bombing branch unless you really. @jellestuifzand Good idea, I'll do that later! HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods . Port strike. Cripple that economy. from air doctrines) only for that mission type get applied to the wing for that mission. Strategic bombers seem useless if you've never been heavily bombed. Especially important in Multiplayer where front lines have many units in them. Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. I love tac bombers. Railway guns decrease enemy attack, defense and entrenchment. Tactical Bombers are smaller fast bombers that can help out ground troops and bomb enemy buildings. the night penalty isn't -50%, as you guessed, but -90%. They're generally pretty useless. The details pane of that window provides numbers across a long time frame. Given enough air support, even basic infantry can push through enemy lines. The mission flown will be the first one in priority order, as shown in the left-to-right order of the buttons in the air UI. Create an account to follow your favorite communities and start taking part in conversations. For example, if a NAV1 hits a heavy cruiser 1, the NAV1 will do 1.5 points of damage. I always thought that strat bombers were kinda bad cause tactical bombers could do their role for cheaper "price" and 1 less research slot, but now with BBA, maybe it kinda makes no sense to use tactical bombers for strategic bombing? Intel advantage + air superiority can go from 25% to 40% bonus. If you spot a mistake then you are welcome to fix it. Through Corpo di Truppe Volontarie focus. Nukes help a lot. Up to -30% movement speed to enemy divisions. 50% more aircraft are involved in a port strike if you have the first "Base Strike" naval doctrine). All rights reserved. The only times they shine is if you allow the Allies and Soviet Union to fully mobilize against you as an Axis powerbut people around here have an extreme aversion to mid-war scenarios where the game actually presents something that offers more resistance than a dried-up old rubber band. The air support bonus can be observed in the tooltips that appear when you hover over icons for land units stats shown in the battle display. It's a bit of a niche area. Another fun fact is that this is in global hours, but day/night is calculated in local hours. What is the current air speed / agility / attack / defence formula A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. 25 days ago. In single player games, the UK is pretty much the only nation you'd ever need to bomb, since it can be non-trivial to get troops over there. I don't actually think there is a real defence against them, given that any player that seriously uses them will throw 20k+ at you at once - enough to destroy every building in the entire continental USA in a week or so. The bonus has a base value of +25%[3], scaled linearly by the number of planes actually in the battle compared to the maximum possible. Example: The enemy side of a battle has four divisions with 1936 support anti-air battalions (15.2 air attack) and four divisions without any anti-air. Heavy fighters' larger range also means that they can be used to defend a larger area. Especially if the attack on the region is being carried out by a. If in a mp game yes, vs ai no. The reinforcement level of an air wing represents the amount of planes an air wing has at full strength. Lovenought 6 yr. ago. Through Officers of the Service Role focus. Logistics strike. How do you manage the wings of them, I feel ive had the best luck with stacks of 50 as there is no real feedback except that crappy line graph I have no real idea what im doing with wing size. Btw the current war score from strat bombing is completely broken and overpowered. Example: A battle takes place in a forest province (-10% enemy air superiority). Strategic Destruction air doctrine branches: Night Bombing vs. Day Hearts of Iron 4 division templates: how to manage your forces The minimum size of an air wing is 1 plane, and the maximum size is 1,000 planes. However I don't know how exactly strategic bombing works, and the wiki doesn't help much. For modules, try to get more defense, without compromising range too much. 2% comes from radar. When in a stalemate, but you have superiority in the air, logistics strike will cripple enemy supply. You do need to throw a few fighters over the island to help prevent excessive disruption, but once you get to the point that you're bombing their airfields faster than they can repair them, their entire air force will unravel. Very cost-effective way of killing the enemy navy. The maximum air base level is 10[2], for a maximum of 2,000 aircraft. CAS wings will contribute planes to the battle up to 54 planes. All trademarks are property of their respective owners in the US and other countries. I think they changed it to local time a few patches ago so there'll be exactly one night sortie per day except maybe in polar winter? Strats can completely cripple the enemy, but requires a lot of IC. Tac bombers can fly in from super far away. Each building level (maximum level 5 per state) removes 5[4] air power from the opposing side. Averaged over a long time, they will shoot down planes every time they are attacked. The auto-repair mechanism also means that bigger wings are better. Even though the medium airframe can be designed to have more CAS damage than small airframe CAS, it is much less cost-effective, so not recommended. But AI UK is actually pretty good at protecting convoys (one of the few things HOI4's AI does really well) so you take a lot of casualties for little gain. Heavy fighters are more effective than light fighters in this role. In aircraft-dense areas where the frontline airbases might be congested, they, like Heavy Fighters, can act as "second row" aircraft adding even more air power to the frontline regions from airbases behind. I have been wondering, wouldnt the efficiency of small vs big divisions heavily depend on your doctrine and support companies? And if the plane is from air base, it does damage equal to the one fifth of plane's naval attack value. Reddit and its partners use cookies and similar technologies to provide you with a better experience. tacticals & modded aircraft. supposedly this was fixed in v1.9.1 in an. Each plane assigned to the attack rolls to hit a target. In this section, well list the most-used types. Since the (combination of) 1940 Small Airframe and 1940 Engines III are extremely strong, you should try to rush those technologies. After multiple request ive made a how to strat bomb in hoi4 tutorial, mostly as germany and england uk im showing how to use and counter strategic bombers in. Is this true? Naval strike. Scout plane: Provides intel on enemy troop compositions. 28% comes from the spy network (2 agents in Italy). Note this is different from mission-specific modifiers like Air Superiority Mission Efficiency described below. The enemy frontage (width of non-reserve divisions) is 20 which allows 3x20*(1-0.1) = 54 planes on CAS mission to join this battle. Besides them being required for nukes, they're okay in masses, especially in the late game. Is the strat bombers worth it : r/hoi4 - reddit.com Transport planes can be shot down while on the mission, both by enemy fighters on interception missions and by state anti-air . Ok so I keeep having this discussion with my friend about the value of strategic bombing and he keeps pointing out in our example that he has a 90% reduction from strategic bombing. CAS deals damage directly to enemy divisions in combat. Thus, there is no need to match CAS wing size with combat widths. bombing results are fairly noisy. Air wings have a base 4% chance to detect or find an enemy fleet. Through research, the engineering team will also increase the general attack and defense of the division, particularly in rough terrain, i.e. You can find that here: https://www.youtube.com/playlist?list=PLBCKdXwKFwShORB2SBpH_GgokEmM9EdFs I am struggling to find a reason to get purely strategic bombers when a tac bomber can do the same job plus do ground. If the current number of planes is lower than the reinforcement level, new planes will be added to it as long as there are sufficient stockpiled planes of that type. AA inside divisions can reduce this penalty. Redirect page. @Kayzer Light, Medium, Heavy, Amphibious tanks should all use the same division template: Those designs are a trade-off between offensive power (tank) VS. Org/HP (motorized/mechanized). I only have 25+50 hours in the game though, so would love for someone more experienced to chime in. Are strategic bombers worth building? Interactive corporate website, Lidiya 'White Rose of Stalingrad' Litvyak, a port strike cannot be performed unless the enemy has less than 30% air superiority, a nuke cannot be dropped with a Strategic Bomber or Jet Strategic Bomber unless you have at least 75% air superiority, paratroopers cannot be dropped unless you have at least 70% air superiority, bombers deal more points of damage to a ship than they lose in the attack. All trademarks are property of their respective owners in the US and other countries. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. Bombs enemy ships. This amount is affected by mission efficiency, so lacking air superiority or range to reach the whole area will result in less supply getting through, while using More Ground Crews will slightly increase the amount. Its a simple game, CAS is better but TAC has more range which you hardly ever need thus CAS it is then usually. CAS gives your divisions a up to 25% bonus to attack and defense/breakthrough. It is VERY effective, but numbers play a big part. I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. You miss 'em when you don't have them, especially multiplayer. Are Tac bombers useless? :: Hearts of Iron IV General Discussions Earthquake relief sale gives you $1000 worth of Steam . After all, we're here to explain how to use nukes in HOI4. Press J to jump to the feed. Mission efficiency bonuses (e.g. the night penalty is -90% for planes, not -50%. From my experience the British AI doesn't really focus on their army the same way Germany or the USSR does. And this is actually helped by them having a huge air force, because the AI never disbands air wings. Design tip: maximize soft attack and breakthrough. Press question mark to learn the rest of the keyboard shortcuts. This item will only be visible to you, admins, and anyone marked as a creator. Wings with this Once a new air wing is created, it will take several days for the planes to arrive at the air base.
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